Saturday, October 12, 2019

The Gathering Storm, Chapter Fifteen (Official Magic Story)



The Gathering Storm, by Django Wexler

Chapter Fifteen









          "It can't be done, Master Zarek." The foreman was stout and walrus-mustached, with a gleaming bald head and arms like tree trunks. "The workers are asleep on their feet already. You have no idea how difficult it is getting equipment down there. There aren't enough cranes or sledges, and our haulers hate the smell, so we have to carry parts by hand—"
        
          "There's no such thing as 'can't be done'," Ral said. "There's only insufficient motivation. Tell Chemister Frexus downstairs that I said you could use her constructs to haul parts. They won't object to the smell."
        
          "But her constructs explode if the boilers get too hot! I was just at a meeting about it last week."
        
          "Incentive to get the things moved quickly, then!" Ral gave him a grin. "As for the workers, tell them I'll double their wages if they get the resonator installed on time."
        
          "Er . . ." The foreman wiped his forehead. "I believe they were already promised double . . ."
        
          "Then this would be quadruple the usual rate, wouldn't it?" After all, if we lose, it's not like we'll have to pay. Ral permitted himself a moment of amusement at the thought of aggrieved laborers applying to Bolas for their lost wages.
        
          "Ah. I. Uh." The big man gave a shaky smile. "Does . . . does that apply to . . . supervisory personnel as well, master?"
        
          "If the resonator is finished and in working order on schedule."
        
          "It will be, Master Zarek." The foreman drew himself up. "Depend on it."
        
          "I am." We all are.
        
          He'd returned from the Undercity battered and shaken, but there'd only been time for a brief rest before the all-consuming project required his full attention again. A team of Azorius warders and lawmages had gone to work immediately, erecting magical barriers around the underground resonator site to hold off any Golgari counterattacks. Boros and Orzhov troops remained in place, too, working uneasily side by side. But it was his own people who had the task of building the resonator itself, and aligning it with the growing network.
        
          Three more days. That's what they needed. Three days, and Niv-Mizzet will be able to put his plan into action. Whether that would be enough to stop Bolas for certain, only the Firemind knew, but at least Ral would have done everything he could. If Bolas gives us three days . . .
        
          Lavinia had been his best link to the progress of Bolas's plans, but he hadn't seen her since the disastrous guild summit. That was probably bad, but he didn't have the time to send out a search. She can take care of herself, that's for certain. Except, against Bolas, nothing was certain—
        
          "Master Zarek?" A goblin voice from the corridor. Ral looked up and found one of his personal secretaries peeking through the doorframe.
        
          "What is it?" Ral snapped.
        
          "There's someone who insists on seeing you. He says it's urgent."
        
          "Everything's urgent," Ral said.
        
          "He says you'll see him," the goblin said. "His name's Tomik?"
        
          Tomik is here? They'd never met at the Nivix. He should know better than to—
        
          "Let him in," Ral said shortly, laying his pen aside.
        
          A moment later, Tomik entered, shutting the door behind him. Ral's lover looked weary, as he usually did of late. His eyes were sunken, and his hair was a mess. Ral balanced a wave of irritation that Tomik would intrude on him here with an urge to take the other man in his arms.
        
          "I always thought your office would be a little . . . grander," Tomik said, looking around the dingy little suite. "No offense."
        
          "I don't spend much time in here, normally," Ral said. "The last few weeks have been . . . an exception."
        
          "You didn't come see me, after you got back from the Undercity."
        
          "I sent you a note," Ral said, feeling a sting of guilt. "You know how critical time is."
        
          "I know," Tomik said. "I just—I wanted to talk to you about something."
        
          "Something that can't wait until after the potential end of Ravnica?" Ral said.
        
          Tomik rolled his eyes. "This isn't personal. I know better than that. It's . . . well. Guild business."
        
          "I see." Ral leaned back in his chair. "All right. What's wrong?"
        
          "It's Kaya. And Teysa. I think . . ." He took a deep breath. "I think Teysa is making . . . a mistake."
        
          "How so?"
        
          "Kaya is changing things. For the better, I think. There are things the Orzhov does that . . . we all try to ignore, sometimes, but she refuses to ignore them."
        
          "And Teysa doesn't approve?"
        
          "She doesn't. And neither do the other guild leaders."
        
          "Is there anything they can do about it?"
        
          "I think they're going to kill Kaya."
        
          "Ah." Ral tapped his fingers on the desk. "And if she dies, who becomes guildmaster?"
        
          "Almost certainly Teysa."
        
          "And will she continue to support our project?"
        
          Tomik's eyes narrowed. "Is that all you care about?"
        
          "It's all I can afford to care about," Ral said. "You know how important this is. What Niv-Mizzet has trusted me with."
        
          "Even if it means letting Kaya die?"
        
          Ral shrugged. "I thought you worked for Teysa."
        
          "I do," Tomik said. "And Teysa has been working all her life to step out of her grandfather's shadow. If she does this . . . I think she may never escape from it."
        
          "And what do you want from me?"
        
          "I don't know." Tomik looked down. "I hadn't planned that far ahead. I just thought that Kaya was your friend."
        
          "She's my ally," Ral said. "It's not the same."
        
          "I see." Tomik's lip tightened. "What about me? Am I an ally, too?"
        
          "Of course not." Ral stood up behind his desk. "Tomik, you know that—"
        
          "Never mind." Tomik turned to the door. "I'll deal with this myself."
 

 
          Everyone had made all the right noises when Kaya had returned to Orzhova, but as she accepted the congratulations of the priests and their attendants, her mind had painted murderous rage behind every false smile. She'd escaped from the press as soon as she could, retreating to her opulent suite of rooms high in the cathedral and refusing to see anyone. Teysa had sent several couriers, and Kaya had dismissed them out of hand.
          This can't go on. For one thing, she was getting hungry. But can I trust anything from the kitchens? She'd have to leave the cathedral and find a restaurant somewhere, chosen at random. And then what, do the same thing every night for the rest of my life?
          This isn't going to work. She'd spent her life avoiding her enemies—and she'd had many, in the course of her career—by keeping a low profile and moving around. Now I'm stuck as head of a church, with a big stupid hat and a fancy bedroom anyone can find. If the heads of the Orzhov were really determined to kill her, sooner or later they were going to succeed.
          Which means I should get out of here. She could planeswalk, and risk the backlash from the debt-chains. Maybe Teysa doesn't know as much about it as she lets on. Another option would be to escape Orzhova and hide out somewhere. Maybe find a lawmage of my own. Or ask Ral for help, or
          There was a rustle at the front door. Kaya sat bolt upright in bed, heart hammering, but the only sound was a quiet set of retreating footsteps. She waited until they'd faded away, then grabbed her daggers from the bedside table and quietly padded across the thick carpet.
          The outermost room in the suite was for welcoming guests, with a small table and several armchairs. The big door that opened into the hall was locked, just as she'd left it, but a small folded square of white paper lay in front of it, where someone had shoved it through the gap. Kaya wondered if this was an extremely subtle attack—poison on the paper?—before deciding even she wasn't that paranoid. She strapped on her daggers and retrieved the note.

            Guildmaster, it read. You are in danger.
          No surprise there, Kaya thought.
          The hierophants have prevailed on Lady Teysa to have you arrested this evening. They have rotated the guard to have loyal men in place. They plan to capture you and hold you prisoner until they extract the Orzhov debt from you by magic.
          Kaya paused to swear under her breath.
          I can help you, if you can reach me. I will be waiting in the stables, in the first floor sub-basement.
            Sincerely,
            A Friend
 
          A friend, Kaya thought, who isn't eager to stick their neck out. But she could hardly blame her unknown benefactor. If they're willing to arrest the guildmaster, who knows what they'd do to anyone who wanted to help her.
          The question was, of course, did she trust this mysterious informant. Or is this just an invitation to a trap? For a moment she hesitated, note in hand. Then, as though sent to force her into motion, she heard the clomp of heavy boots from the hallway.
          "Guildmaster?" The voice from outside was muffled, as if by a knight's enclosing helmet.
          Well. That about settles it. When Teysa wanted to talk to her, she sent a servant, not an armored guard.
          "Just a moment!" Kaya said. She checked her daggers in their sheaths, took a deep breath, and dropped through the floor.
          This was a trickier operation than it sometimes appeared, involving precise timing to prevent yourself from falling further than expected and winding up partially through the floor below as well. Because she was a paranoid sort, Kaya had taken a few strolls around Orzhova, and confirmed that the rooms directly below hers were the personal chambers of some hierophant, with plenty of empty space for her to land.
          She was expecting a shocked old man, possibly in his bathrobe, but nothing she couldn't handle. What she was not expecting was at least a dozen armed soldiers, all waiting with weapons drawn, with three robed mages standing at the edges of the room.
          Oh, damn. It had to be Teysa. She's been watching me too close.
          No time to worry about it now. Kaya landed next to a guardsman who reached out to grab her. Letting his flailing arms pass through her in a burst of purple light, she dropped and kicked out his knee, and he hit the floor in a clatter of armor. Another man closed in, carrying a truncheon, and Kaya caught his arm by the wrist as she tried to swing it and twisted it painfully, driving him past her to the floor.
          "Now!" someone called. "The binding!"
          Energy thrummed through the room as the three mages raised their hands. Light crackled and spat around Kaya, a halo of twisted purple and blue. After a moment, it detonated in a soundless explosion, a burst of ghostly radiance that passed through everyone in the room and left them untouched.
          Certainly past time to get out of here. Kaya willed herself to impermeability, but the purple light that accompanied her transition was weak and fitful, glimmering in patches along her body for a few moments before fading out entirely. The floor beneath her remained distressingly solid to the touch.
          "She's caught!" A silver-haired woman in a lieutenant's uniform stood by the door. "Take her! Remember, Lady Teysa needs her alive."
          Triple damn. Apparently Teysa had turned the Orzhov aptitude for binding spirits into something that would work on Kaya herself. It would probably wear off, given time, but for the moment that left her surrounded by soldiers with truncheons, closing in.
          She needs me alive, lest some random guard inherit all of Grandfather Karlov's contracts. But I can't say the same about them. She felt a pang of guilt as she drew her daggers—the guards hadn't done anything but follow orders—but only a slight one. No other way.
          They charged. Kaya dodged the first man, slashed his throat neatly as she spun, and turned the motion into a kick that sent a woman tumbling into the man behind her. A guard swung for her head from behind, and Kaya ducked and spun again, planting a dagger under his armpit where his armor was weak. She yanked it free again and danced away in the direction of the door. The lieutenant scrambled with her own club, trying to bar Kaya's path, but Kaya dodged under the blow and came up with an elbow to the woman's jaw, slamming her teeth together with a clack. She staggered, spitting blood, and Kaya yanked open the door, twisted through, and slammed it behind her.
          She had minutes, maybe less, before the alarm became general. She ran down the hallway, and as she moved concentrated on her arm. It shimmered briefly into intangibility, but the power faded quickly. So no ducking through walls for a while. That meant she was stuck inside Orzhova. Which means there's really only one place to head for. Let's hope I can remember how to find the stables. This place is a maze
          "There!" someone shouted. "Stop her!"
          Up ahead, two guards accompanied an armored knight, blocking a T-junction. They lowered their spears, and the knight drew his sword—Apparently not everyone got the memo about not killing me, wonderful—and clearly expected Kaya to pull up short. Instead, she barreled into them, hunching over to avoid the spearpoints. The momentum of her run slammed one guardswoman against the wall, knocking the breath out of her. She slumped sideways, and Kaya dove away, dodging a downstroke of the knight's greatsword. He raised his weapon back to a guard, but she'd gotten past him, and turned away to keep running. Let's see him keep up with me in that armor.
          The main stairs were ahead, a seemingly endless series of elliptical spirals leading up through the heart of Orzhova. The shaft was alive with noise, armor jingling and boots pounding as guards converged. Kaya hit the railing with the knight behind her in hot pursuit and the stairway down filled with a half-dozen soldiers.
          This is so, so stupid. Instead of stopping, she leapt up onto the rail, perching for a moment on the wrought iron, balanced over hundreds of feet of empty space. The knight pulled up short in horror, watching her as she wobbled. Kaya gave him a little wave, then stepped over the edge.
          She put all her concentration into her hand as she fell, flight after flight of stairway slipping past. There was a trick to this, becoming intangible in just the right ratio and moment to slow her descent by friction with the wall, without simultaneously ripping her hand off by stopping too abruptly. She hadn't practiced much, because honestly it wasn't the sort of thing you got to try too often. And the mage's binding, making every attempt to use her power feel like slogging through thick mud, made it worse.
          But the alternative was ending up in a very little puddle on the parquet marble floor at the bottom of the stairs, so Kaya managed. Her arm jerked painfully as she gripped each flight to kill her momentum, pain shooting through her shoulder before she let her arm fade into intangibility and slip through the stone to catch the next one. The impact, when it came, was still harder than she would have liked, and something in her knee felt like it popped, followed by a surge of pain. She moved with a limp to the wood-paneled door that led into the lower levels of Orzhova.
          Limp or no, though, she'd left the guards looking for her behind for the moment. The bottom of the staircase led into the public part of the building, where petitioners and penitents from the outside could come to pray, borrow money, or both. Kaya slipped into a high gallery, wrapped around the central nave of the cathedral, and threaded her way between well-dressed Orzhov priests and functionaries and their ragged supplicants. A few recognized her, in spite of her lack of a guild uniform, and a wave of confused murmuring spread in her wake.
          Doesn't matter. She shoved her way onto another broad stairway, twisting between curious onlookers, heading for the main door. I have to get out of here, and wait for this damn binding to wear off. Then . . . Well, she could work that out later. For now, away is the key.
          Two more flights down, and she was within sight of the main doors, massive things currently flung wide open. A crowd was forming on either side of them, though, and Kaya could see a couple of knights and a phalanx of guardsmen strung across the archway. Three guesses who they're looking for. She turned, abruptly, and headed in the other direction. Okay. Stables, first sub-basement. That means down, right?
          There was a stairway down, a narrow one, on her right. She took it, passing a few uniformed staff, and emerged into an unfurnished servant's corridor. Wooden doors let off on either side, but Kaya kept moving, reasoning that the stables had to be adjacent to the street. If I get close enough, I can just follow the smell. She was just about to turn a corner when the tramp of booted feet made her freeze.
          "Get to the main hall!" someone shouted, ahead of her. "On the double!"
          Kaya threw herself against the nearest door, found it locked, and rebounded. She concentrated hard, griting her teeth, and slipped her hand through the wood, scrabbling on the other side for a latch. Her groping fingers encountered nothing, and she was about to extract herself and run for it when the door gave a click and opened of its own accord. Kaya darted into the darkened space, gratefully, and slammed it behind her just as the sounds of a troop of soldiers passing came from outside.
          She was in some kind of storeroom. She could smell wax and lamp oil, and the soft fragrance of the incense penitents burned to beg forgiveness for their financial sins. Leaning against the door, waiting for her eyes to adjust to the dim glow seeping underneath it, Kaya struggled for breath.
          Deep in the gloom, something shifted.
          "Who's there?" Kaya raised her daggers and spoke in a harsh whisper. "Shout and I'll slit your throat."
          "Some gratitude," a man's voice said. "After I opened my little hidey-hole to you."
          "I'm not in a trusting mood."
          "I imagine not." The shadow of a man shifted in the gloom. "You've had a hard day, Kaya."
          How—of course. Kaya's lip curled. "Bolas."
          "In the flesh. Or not, in this case. But here to check up on you nonetheless. You have not pleased me of late, you know."
          "Pleasing you is not my first priority," Kaya said.
          "But it should be." Bolas's pawn shifted closer. "I hold the keys to your chains, after all. You could be free of this place, these people."
          "If I help you destroy Ravnica, you mean."
          "And what is Ravnica to you? Just another city. Just another job." She could hear the grin in his voice. "These are not your people. This guild, these banker-priests. You hate them, don't you? You can see in the little miseries they inflict a reflection of your own people. To seek power, in search of happiness, and to have the cost repaid with interest over generations."
          "It is." Kaya hadn't realized it until that moment, but the old lizard was right.
          "Then you should be glad of my coming. I will sweep them away like chaff, with all their lies and chains."
          "And the people who come begging?" Kaya said. "You'll help them, will you?"
          "I will." The human voice of Bolas's pawn acquired just a touch of the dragon's bass rumble. "So long as they kneel."
          Kaya shook her head. "It's not worth it."
          "Then what? You are a guildmaster on the run from her own guild. You will not survive long, and even if you do, you will perish with the rest when I arrive."
          "Then I'll die fighting," Kaya said, straightening up. "But I can do good here, for these people, in the meantime."
          "And your own people, with their sky broken?"
          "I'll find another way," Kaya said. "I never should have made a bargain with you, dragon. I should have known nothing you could offer would be worth the price."
          "You're a fool."
          "Maybe." Kaya sheathed her daggers and eased open the door, the corridor outside now silent. "But I'm my own fool."
 

 
          The stables were dark, lit by a single guttering lantern, and smelled of a multispecies mélange of dung. Kaya slipped through the doorway, moving cautiously, and spotted a single hooded figure waiting near the lamp. She padded over, hands on her daggers.
          "Are you the one who sent the note?" she said, when she was close enough.
          The man jumped, his hood falling back. Kaya recognized him—Tomik Vrona, Teysa's own assistant. Not who I was expecting. Though in truth, I don't know what I was expecting.
          "Guildmaster," he said, inclining his head. "I wasn't sure you were going to make it."
          "It was touch and go a few times," Kaya admitted. "Teysa's mages hit me with . . . something."
          "A binding," Tomik said. "I listened to them plan their attack."
          "And you tried to warn me," Kaya said. "Not that I'm complaining, but why?"
          "You are my guildmaster," he said. "It is my duty."
          "Teysa has been your master for a long time," Kaya said. "I've seen the respect you have for her. Even I couldn't have blamed you for taking her side over a guildmaster you hardly know."
          "I—" Tomik hesitated. "I believe that Teysa is making a mistake. She is in a very difficult position, and—I would like to protect her."
          "From who? Me?"
          "The hierarchs have been pressing her with demands. They fear you will forgive debts on a large scale, and that their wealth will suffer in consequence. They want you out of the Orzhov. If she tries to stand against them, they will crush her, Karlov or no. The system, first of all, defends itself."
          "I believe it," Kaya said. "Your note said you could help. How?"
          "If you confront the hierarchs—" Tomik began.
          Something crunched in the darkness.
          Kaya whirled, drawing her daggers. Tomik snatched up the lantern and raised it over his head, and she heard his breath catch. The light gleamed on masks made of mangled coins, rank on rank of thrulls, crammed into the stalls and around the outside of the long, empty stables. There have to be hundreds of them. Kaya felt sweat trickle down her forehead, and she shifted her grip on her weapons.
          "I swear," Tomik said under his voice. "I didn't have anything to do with this."
          "I believe you," Kaya said grimly. "I'm sure that'll be a consolation when they're tearing us both to pieces."
          "I could . . ." Tomik shook his head. "I have no idea. Do you have a spare weapon?"
          Silently, Kaya drew a long stiletto from its hidden sheath at the small of her back and handed it over. Tomik looked down at it and adjusted his spectacles with a sad smile.
          "Better than nothing, I suppose."
          The thrulls closed in. Kaya swallowed hard.
          Something flashed a brilliant white. One of the stable doors exploded, pieces of burning wood scattering in every direction, accompanied by an ear-splitting boom that rattled dust from the rafters. The blast left a flaming hole leading to the street outside, and outlined against the lights of the city was a tall man in a long coat, with a wild frizz of hair and lightning crawling up and down his arms.
          "Ral!" Tomik shouted.
          "Stay put," Ral roared. "Scorchbringers!"
          Viashino in singed leather poured through the gap, long, clumsy weapons in their hands. As the thrulls turned to face them, gouts of fire jetted out in blinding arcs of orange and red, liquid flame clinging to every surface it touched. Thrull flesh sizzled and charred, and the creatures charged the phalanx of scorchbringers, only to fall in blackened heaps that piled higher and higher. Ral stalked forward, bolts of lightning slashing from his hands to incinerate any thrulls that made it past the curtain of flames.
          "Come on," he said, the two nearest scorchbringers standing aside to let them pass. "Let's get out of here."
          Tomik ran to him, and Kaya followed. She raised an eyebrow as Ral caught the younger man in his arms and kissed him, while the ranks of scorchbringers closed behind them and began to retreat. Fire was spreading fast through the stables, racing across dry straw and old wood.
          "If I can interrupt," Kaya said, as they backed out onto the street. "Tomik, you were going to tell me you had a way to fix all this."
          "Oh." Tomik turned away from Ral, cleared his throat, and straightened his spectacles. "Yes. I had a look in the records, you see—"
 


          Not quite six hours later, Kaya strode into the main hall of Orzhova, escorted by several ranks of guards and a pair of knights.
        
          It was well after midnight, and all the ordinary worshipers were gone. Kaya walked past the empty pews, the silent niches where the bankers met with their penitents. At the head of the room, in front of the great altar, the hierarchs were waiting. Two dozen or so of the most powerful men and women in the Orzhov guild, with Teysa standing in front of them. They were in full regalia, voluminous silks and elaborate jeweled headpieces, staffs topped with crystals and hammered gold masks. Kaya gave them a cold stare, and smiled.
        
          "Guildmaster," Teysa said. "I am, I admit, surprised to see you."
        
          "It seemed a little impolite to run away from one's own guild," Kaya said airily.
        
          "You are accused of serious crimes," Teysa said. "Are you willing to submit yourself to our authority?"
        
          "No," Kaya said. "I don't think so."
        
          "You don't have a choice," said a bearded man in the front row. "You will do as we command, or you will die, and we will have a proper guildmaster."
        
          "You are . . . Benitov Gracca, aren't you?" Kaya said. She closed her eyes and reached for the mass of contracts that weighed her down, the chains wrapped around her soul. One of them led to Gracca, and it took only a moment to sort it out from the others. It was thick and heavy.
        
          "I am," Gracca said. "And my family has served the Orzhov for thousands of years. An outsider like you—"
        
          "Benitov Gracca," Kaya said, thoughtfully. "Son of Orsov Gracca. Who, in a moment of financial embarrassment, was forced to ask Patriarch Karlov for . . . assistance. Which he provided, of course, as a good friend would. Except the understanding was that the Gracca family would support the Karlovs, whenever required."
        
          "You are not a Karlov," Gracca said. He'd gone several shades paler.
        
          "I am the heir to Patriarch Karlov. The inheritor of all his contracts and obligations." Kaya smiled wider and gave the chain that connected them a short, sharp tug. "And you are in breach."
        
          Gracca gasped and sank to his knees, his gilded staff hitting the floor with a ringing sound and rolling away across the marble.
        
          "Patriarch Karlov collected obligations like other people might collect fine wine," Kaya said. "Brimini. Harta. Forgio." As she spoke, she stroked the chains, and each name brought a hitch of breath and a wince from someone in the crowd. "All the great families, in fact. Each bound to support the Karlovs, or their heirs. Each of you in violation of that agreement tonight." She looked around. "No wonder you were so glad to be rid of me."
        
          "I am not in debt to my grandfather," Teysa said, stepping forward.
        
          "No," Kaya said. "You are not." She glanced at the crowd of hierarchs, then at the guards all around, and raised her voice. "Place Teysa Karlov under arrest."
        
          For a long moment, nothing happened. Then, ever so subtly, one of the knights turned to face Gracca, who looked around at his colleagues and gave a shaken nod.
        
          "You can't be serious," Teysa said, as the guards closed in around her.
        
          "Treat her gently," Kaya said. That was the promise she'd made to Tomik.
        
          Teysa glared daggers at her across the room, then turned and strode away, ahead of the guards, not suffering herself to be dragged. The rest of them stood in silence until her footsteps across the marble had faded.
        
          "As for the rest of you," Kaya said, turning to the hierarchs again. "I think we should discuss the consequences of breaching your agreements with the Karlovs, and what guarantee I have that you won't turn on me again." She spread her hands. "After all, under the terms of the original contracts, I am entitled to call in your debts. And with interest, I'm afraid, the amounts are . . . substantial." She grinned like a shark. "So let's make a deal."

Thursday, October 3, 2019

Magi-Nation Duel Official Storyline - Synopses

MND Storyline synopsis


Timeline
Period
X - planation
X.X.1
Base/Awakening/GBC game
1st X - which story arc it is:
X.X.2
Dream's End
2nd X - which story in the arc
X.X.3
Nightmare's dawn
3rd X - Which set/period it relates to
X.X.4
Voice of the Storms

X.X.5
Traitor's Reach


 These are synopses of every Magi-Nation duel story published by 2i.  They are hosted still on fan site Bluefurok.com. 




Shadow Geyser: 1.X.1


1.1.1
The Clarion
Orwin sees the shadow geyser rise, and calls to the main five regions for a contest to help Evu enter and stop it.
1.2.1
How to win a Contest
Tournament Begins, Tryn and Evu wander off
1.3.1
Open Door
Tournament is ending, but Poad saw Tryn and Evu enter the geyser.  Orwin is hurt attempting to stop the gate from closing.
1.4.1
Deep Dark Place
Tryn is attcked, Evu meets the Dark Twins, who offer him power to join them.
1.5.1
Friendly Fire
Tryn fighting a Chaos Jile, is saved by Barak entering the geyser.  They can't escape, so they delve deeper into the Core.  The pass Togoth sleeping, and battle to a spot of safety, while planning a way to escape with another new geyser. 
1.6.1
Fools Rush In
Synopsis of what each tournament region did after Barak pushed into the geyser.  Orwin is still ill, so Arderians keep watch.  Ora sees Tony enter the Naroom Geyser, then it explodes soon after as Tony emerges.  She finds Evu, disoriented in the forest.




Ogar's Redemption: 2.X.1


2.1.1
The Call of Nightmare
Ulk plays with her korrit, and worries over her missing friend, Underwarden Ogar, who had gone on a quest after bad dreams.  In the Core, Ogar is asked to 'open the Underneath' and she creates a shadow geyser.  Ogar emerges, and Ulk confronts her oldest friend.  Qwade and Warrada attack the Ombor Guard.  Gogor challenges Ogar, and reveals Agram's offer in many of their dreams.  The guards slowly lose the battle, and Ulk flees, but is confronted by Ogar, who offers her a place in the shadows. 
2.2.1
Cry for Help
Ulk flees to the surface of Kybar's Teeth, and is terrified of the heights.  She encounters Kazm, who takes her to Grej who was creche sister with her and Ogar. 
3.3.1
Underdawn
Grej, Ulk, and Kazm head back to the Underneath to try to save Ogar. Kazm scouts ahead in the corrupted mushroom forest, and a thunderquake shakes the area.  He returns to report that the shadow geyser collapsed. Ogar attacks the trio as the shaking stops, easily defeating Kazm and Grej.  Ulk pleads with Ogar to stop as she’s about to kill Grej with a stone, and Ogar is distracted from the spirit voice whispering in her ear by Ulk’s korritt and a tickle attack by Ulk.  She wakes from her trance, cleansed of shadows.  The magi, releaved, head home.




Forest Fire: 3.X.X


3.1.1
Young Flames
Tryn and Barak have been in the core for weeks, spying on Core magi, trying to plan an escape as two geysers have erupted and collapsed.  Tryn become attracted to Barak, but he doesn't seem to notice.  They decide to try to ride the erupting third geyser out of the core.  Korg and Zet arrive, to launch the third geyser.
3.2.1
Emergence
Zet and Korg join the magi creating the third geyser.  Tryn is uncomfortable so close to Barak, but they observe for their moment to act.  As they run to the geyser, a Darkbreed hyren attacks, and dominates Barak's Ash Hyren.  They flee, and leap into the geyser, which has erupted into Cald.  Landing with the help of a Raxis, Barak sees the horror the geyser is creating, and dispairs; Tryn kisses him.  Unsure how to deal with this, Barak runs to the defense of his region. 
3.3.1
Men are from Cald, Women are from Naroom
Barak returns to his council, which is still as choatic as he left it.  Valkan had aided Tony to approach the geyser, against much of the Calders' efforts.  Tryn hadn't seen Barak for three days, and they have a terribly awkward conversation, where Barak makes her feel less wanted.  She leaves. 
3.4.3
Ashes
Barak returns after the Raid on the Orothean Vault. Rereading Tryn's goodbye note, he shows a tiny bit of emotion.  Tryn leaves Cald, sent off by Nara.  Traveling home, she encounters a curtain of light, which washes over her when she attempts to summon a creature, and she vanishes.
3.5.3.X
Her Wildest Dreams
Tryn awakes in an unknown place, where her senses are assulted relentlessly.  She is saved by Dathka, who lends her goggles to protect her senses.  She described finding the rift, and Dathka explains El and the dream barrier.  In their talk, the room is attacked by dream creature attracked to Tryn's rings.  She is sent to flee by Dathka in the 'direction of the Green'. 
3.6.3
Green Dreams
Tryn flees her attackers in the dream plane, but gets surrounded crossing a chasm.  Hanging by her tunic, she tries to summon her Timber Hyren in desperation, but loses the ring.  Brillion, her Timber Hyren, is summoned anyways, and saves her.  He takes her towards Trunkk. 
3.7.4
The Dream Storm
A roiling dream storm assaults all the inhabitants of the moonlands.  Many see visions of Tryn fleeing and falling.  Barak calls her name, and charges off into the night.  Brillion takes her to the Green, and they meet up with Flash, Tryn's rudwot.  Together the meet Trunnk and Dathka at the Life node vortex.  Dathka explains the dream storm, and Trunnk proposes a way to get Tryn home, but without an animite anchor, she's stuck. 
3.8.4
Anchor
Barak's silth Giant returns to the dream plane, and meets Tryn's flame rudwot.  They talk to Skorch, who takes them to see Dathka.  The guardians gather to decide how to send Tryn home- she needs an anchor of either personal or animite.  Barak, searching for her on the moonlands, find her flame rudwot ring.  The guardians can open a barrier, and send Tryn home because of Barak's caring for Tryn. 



Scattering of Shadows 4.1.1

Agram being defeated, Zet took the throne, but was quickly conquered by the Twins.  Nagsis had vanished.  The other shadow magi are on the surface, seeking to survive- and found shelter in the Weave where a pit to the Core may be.  Morag is trying to free Agram from his Core prison.





The Unwanted 5.X.X


5.1.2
Shards
Ashio and Lanyx found shelter in the Core earthquakes, when Tony sealed Agram in the center of the Core.  They search for the throne room, and gather a beaten Qwade.  They find a Dark Ayebaw from Harror with a message to gather at the Throne room.
5.2.2
Exile
The three shadow magi join with Chur and Harror, and approach the throne.  Hrada has claimed it, with Morag floating nearby, and Hrada demands he step down.  Warrada laughs at him, saying he should prove he can claim it, while the other shadow magi slink out of the room, not willing to fight for Lanyx.  Lanyx attempts to muster them, but is blasted by the Twins the moment he enters the room.  The now five shadow magi quickly make their escape from the throne room.
5.3.2
A Hole Lot
Harror opens a portal from the Core to the surface in Naroom, where Korremar was waiting for them.  They discuss, and the six shadow magi decide to use Ashio's hole at the base of the weave to hide and rebuild their plans. 
5.4.2
Blazing Trails
The six shadow magi travel to the bridge between Naroom and the Weave.  As they cross, they spot Grega, whom Lanyx proposed to in the past.  He falsely believes she want to still marry him, and signals to her.  She and the other 6 Cald magi with her see him, and charge to battle the shadow magi. 
5.5.2
Brushfires
Crossing the Bridge, Qwade is struck at the very center by a fireball, and launched into the river.  The rest of the shadow magi use their powers to escape into the Weave.  Zaya feels a strange disturbance in the grasses, and Quirle alerts her to the Cald fire team.  She send him to Gia, who tells them the time for passiveness is over- and to attack the Cald magi.  Gia goes to ambush the Shadow Magi, while the Weavers attack the Cald Fire team.  
5.6.2
Weave got a Secret
The shadow magi arrive at the hole at the base of the Weave.  Nagsis is there, and orders Ashio to help guide the weave magi away from them.  Grega dispairs at the large firestorm their battle is causing to the Weave.  A crowd gathers to demand action from Gia as a leader, who accepts, and again argues for violence.  The Weavers find the shadow magi, and Ashio is caught, and forced to fight Gia, and her Gia Pet, yet is defeated, left to an unknown fate. 
5.7.2
Down Time
Gia, victorious, returns home.  She heads to a new secret tunnel, finding Yayek at work manipulating the controls of the weave's root bulbs, and takes off her disguise- it's Nagsis.  He mocks a tied up Gia, and prepares with Yayek for phase two of their plan. 
5.8.3
In Over your head
The shadow magi have fled to d'Resh, having wandered following Korremar for ten days.  He leads them to the heart of the desert, where a trap captures Lanyx and Chur, but Harror escapes the d'Reshi attack.  They interrogate the shadow magi, and Naraha speaks to Korremar, now free of his Core taint- the Oracle says he has to find Rayje, and heads to the Paradwyn conflict. 




The Battle of Naroom 6.X.X


6.1.2
When a Tree Falls
Hrada rants about Tony's destruction of the Core plans.  Warrada guides him towards attacking Naroom, as she wants control of the Great Library.
6.2.2
The Axe Rises
Hrada summons Morag, and the three discuss the attack on Naroom. 
6.3.3
Dark Leaves Fall
Marella arrives in Vash Naroom by accident, and is welcomed by Eidon.  She wanders to the grove where the shadow geyser was, and discovers a new pit.  Suddenly, Core creatures emerge, and start attacking.  Eidon and Marella put up a defense, and retreat to the city to get help. 
6.4.3
War of the Woods
Yaki and Poad join the battle, and Poad evacuates Vash Naroom.  Yaki is corrupted, Pruitt is captured.  Yaki battles the dark twins, but is defeated when Evu joins them.  Poad rescues a prone Yaki, and the Naroom magi fall back.
6.5.3
Naroom World Order
The Dark Twins, victorious, claim The Great Library.  Hrada, injured, follows his sister.  They have captured Naroom. 





The Prodigal Daughter 7.X.X


7.1.3
Departures
Iyori and Marella leave the Weave, Iyori has argued with 'Gia'.  They secretly head to Paradwyn instead of Naroom, and meet Bazha.  Marella leaves to new adventures. 
7.2.3
Clash of Wills
Iyori relaxes with Bazha, and relates the shadow magi's attacks into the Weave, and the changes Gia has undergone.
7.3.3
Roots
Iyori reveals that she's Gia's adopted daughter, but then, Bazha admits that he's her biological father, and gave her to Gia when her real mother died in childbirth.  He had been too depressed to ever return to the weave over the loss of his wife.
7.4.3
Keeper, Weaver, Stalker, Spy
Bazha is helping train Iyori for Paradan magic.  Yricho pounches and captures Ninx.  Ninx, welcomed by Bazha, and they then relate the story of Gia torturing Marella to learn about the battle of Naroom and where Iyori went.  Bazha mentions growing tension with Bograth.
7.5.3
A New Resolve
Bograth has begun an attack on Paradwyn.  Bazha and Iyori speak about her growing concerns over Gia's behavior, and Iyori decides to return, and solve the mystery behind Gia's change. 
7.6.3
Barlbridge
Iyori is making her way home, but is delayed by a detour avoiding the main road by Naroom, due to the War.  Bograth is at war with Paradwyn fully as well.  She finds a new Animite bridge, the 'Barlbridge' and summons it to cross the river, entering the Weave again. 
7.7.4
In Sickness and in Stealth
Iyori returns to the Weave, and heading to Gia, runs into Kolte.  He asks her to come with him, to show her something.  He leads to her a sickness in the Weave, which is immediately covered by an illusion.  They're worried this sickness is so unknown, and connected to Gia.  Iyori worries about it having affect Gia, and heads off.
7.8.4
The Bond Sigil
Iyori returns to Qui-Yeteh.  She sees a monster posing as Gia before the illusion takes hold.  Kolte appears, and helps her find the real Gia.
7.9.4
The Black Sap
They take Gia to Zaya.  Gia wakes, and says to check under the cellar.  Kolte has harvested some of the black sap, and splashing it on their eyes, Yerthe, Iyori, and Kolte see the infection in the Weave.  They go deeper, and find Yayek.  They capture him, and discover the cursed needle work they used to infect the Weave.
7.10.4
The Black Weave
Gia' unveils her new black Weave seeds to the Weavers, fireproof and controllable.  Zaya and the 3 magi confront 'Gia', and use a Xyx to spread the black sap into everyone's eyes, revealing Nagsis and the corruption.  They battle, and try to get the black seeds.  Nagsis swallows them, but it causes him to sprout into a black weave leaf.  The weavers celebrate their close success with the actual Gia.
7.11.4
Revenge
Yayek has escaped, and the black seeds fall into his hands.  He vanishes to the shadows.  Zaya and Gia work together with some weed killer to work at cleansing the Weave.




King Korg 8.X.X


8.1.2
Throne Out
Korg and Zet are defeated by the Dark Twins.  They flee the Core, and head towards Bograth, with Zet unhappy about Korg continuing to follow him.  Zet announced that Korg is the lost leader of Bograth!
8.2.3
Throne Up
Korg is crowned King, and Zet flees.  Bored, he demands things to smash. Olabra, keeper of Bograth, sugggests they take the Heart of Paradise from the Paradans, to bring paradise to Paradwyn. 
8.3.3
Throne Away
Zet is free, and enjoys it.  He considers what he will do next. 




Fists of Rayje 9.X.X


9.1.3
Legend of the Twelve Regions


Arderial
Ora and Elios plan to try to capture Evu and bring him to his senses.

Bograth
Olabra plots against Korg, as his war on Paradwyn has been overly successful.

Cald
Valkan reports on the Weave battles, and Sinder announces the Scroll of Fire theft by Orothe.  They declare a 3 front war: Weave, Orothe, and the Shadow Magi

Core
Evu enjoys his power, but worries about a new potential hero.

d'Resh
The sands shift, and 5 shadows trace path through.

Kybar's Teeth
Targ'n has bad dreams of the other regions' events, and foresees a traitor in the Teeth.

Nar
Almost nothing moved in the ice.

Naroom
Yaki, resting with Poad, wants to save Pruitt

Orothe
Bria brings the Scroll of fire to Blu and the vault.  She's sent Whall to get Kybar's Scroll, and wonders what to collect next.

Paradwyn
Kioko and Liriel are stalking the Bograth war party, but there's too many of them to attack.  They discuss the need for more help.

The Underneath
Strag and Radget are fighting Evu, and others are being attacked from below.  They escape with a cave in, but need more help.
9.2.3
When Will you Rayje?
Rayje's keep is on a hidden island off the West Coast of the Moonlands.  He dreams of his upcoming return, as his dreams have been filled with the Core's attacks.
9.3.3
Misguided Missiles
Rayje arrives in the Weave.  Zaya seeks answers to stopping 'Gia'.  Gia plots to destroy Zaya.  Rayje leaves, and arrives in Cald.  He begins to help them investigate the theft of the Scroll of Fire.
9.4.3
Hot Water
The War between Orothe and Cald has Orothe beating back the invaders.  Rayje joins the fray, and the Orotheans fall back, while Rayje calls a truce.  The Orotheans listen to the threat of the Dark Twins, and the Calders take back the scroll.  Unhappy, the regions part.  Rayje takes Sinder on as an apprentice.




The Great Relic Robbery 10.X.X


10.1.3
Breakout
Bria finds an injured Qwade.  She aids him, and together they steal the Scroll of Fire from Cald.  Cald is outraged.  Gia and Weave hear about the theft, and plot to attack Cald. The Kybarites were also robbed of their relics.  Voda finds Ebylon helping the Battle for Naroom, but asks him to return to defend Orothe.  Cald begins it's attack.
10.2.3
Break In
The battle between Cald and Orothe begins.  Ven and Grega slip inside the Vault of Knowledge.

 

Kingmaker 11.X.X


11.1.3
Grand Dreams
Zet, alone, decides to see if he can find minions in d'Resh.  He finds a mysterious ring, and can't remove it.  He inspects the border of Weave, but finds the Weavers ready and attack him.  He flees back into the sands. 
11.2.4
King's Cross
Korremar is gathering d'Resh forces to aid other regions.  They imprision Lanyx and Chur in a Hyren skull.  Zet is wandering the desert.  Lanxy reflects on his recent weakness, and pledges to train his two magics together.  Chur suggests with newfounds strength, they may find the power to rule in Kybar's Teeth.  Zet hears a voice from the ring, and finds and frees Lanxy and Chur, who immediately turn on him and trap him in the skull.  He awakes later, free, but next to Korg.
11.3.4
King's Curse
Korg and Zet bicker, but Korg tells him of his defeat by Rayje.  Zet again hears more whsipers.  They head through the desert, in search of Rayje - but encounter friendly Olum Fiends.  Agram is watching the moonlands with Darksight, and sees Tryn in the dream plane. 




The Gift of the Monarch Hyren 12.X.X


12.1.4
The Hyren's Journey
The Monarch Hyren Observes the Moonlands' chaos, and considers which regions to aid.
12.2.4
A Beacon of Hope
Delia ponders over the Moonland's chaos, and rests after days of advising Jaela.  The Monarch Hyren approaches her, offering her aid to bring peace, but she claims that magi would simply abuse its power.  Instead, the Monarch Hyren brings her the Rainbow Hyren. 





Viva La Resistance 13.X.X


13.1.4
Dark Heart
Yaki ponders his predicament of corruption.  Kazm is sent to assist and scout Naroom's fall to the Dark Twins.
13.2.4
Fallen Allies
Grej and Ulk are hunting a Junjertrug to gather animite, and get help from wild Striped Korrits.  They receive a message after the hunt to go and meet Kazm to aid him in Naroom.  They arrive too late, and see him attacked by Core creatures.  Yaki holds them back from rushing in. 
13.3.5
Baddies are Bad
Warrada is irritated at Togoth and Morag, and sends them out on inspections.  It has been nearly a year since Naroom fell.  She is still seeking her answers to conquer the moonlands.  She seeks Evu in the great library vault, and instead finds a mysterious mirror, in which she sees her own uncorrupted reflection. 
13.4.5
Storm Front
Trug has joined the Naroomi Rresistance, and Ulk, Yaki, and Grej join them.  Morag, while torturing the prisoners, hears a call of an old ally, and leaves the Twins' forces.  Yaki sneaks in to save the prisoners, while Orwin and the resistance attack the main Shadow magi army.  The battle rages, and the twins prepare their escape from Vash Naroom.  Yaki ambushes them after having freed Pruitt and the other prisoners.  Orwin finally finds their battle, and runs to aid Yaki, but is ambushed by the fiend of Furoks.
13.5.5
Misty Morning
Warrada and Yaki continue their battle, and Orwin appears and holds off Hrada.  Sorreah and Chayla gather their forces, and are winning their battles, after Trug's explosion.  The Narans appear on Naroom's border, from advice from Orthea.
13.6.5
Old Friends and New Enemies
Ohk, Ulk, and Grej are fighting together.  Yaki is attacked by Evu, so he steals Warrada's remaining core energy, and begins his attack, more corrupted than before.  The Narans meet Pruitt, Kazm, and Tiller's group.  Woot tries to cheer up Chayla over the death of the shadow magi who fell; it is the first death in Naroom since before either of them were born.  Poad picks up Trug, and they all rally to move on.  Orwin, battling Hrada, brings up the death of a teacher, Rehk, which enrages Hrada. 
13.7.5
A Brave New Naroom
The resistance magi are met with Pruitt and the other prisoners, who also brought the Narans.  The battle is on with the Shadow Magi.  Yaki defeats Evu.  Orwin summons the Carillion Titan, and Sperri saves Hrada with the Darkwood Furok.  However, she tells Hrada to take Warrada and leave - the woods are now hers.  The battle rages on.  Yaki turns from chasing the twins to help Orwin with Sperri. 

(part 2)
Laranel summons a storm with help from Sorreah (and Orthea's spell she learned).  Yaki corrupts his furok ring to steal all the energy from Sperri's furok army, and she flees.  Poad's taproots trap the Shadow magi temporaily, and Odavast freezes and traps them.  The battle is over, and Yaki and Pruitt are reunited, as Orwin returns the Carillion Titan to restore the hole in Vash Naroom.  Yaki brings a sleeping Evu with him.  As the Naroomians plan to rebuild, Yaki and Pruitt meet Laranel and Odavast, and agree to continue the hunt for the twins.




War for Paradise 14.X.X


14.1.3
The Heart of the Jungle
Korg and Bograthians invade Bograth, and Ookami is learning stalking lessons from Liriel.
14.2.3
Paradise Slimed
The war rages for three straight days, and Olabra fumes that none can best Korg.  Olabra convinces Korg to head for the Gem, while she unleashes a Makoor to blast the entire battlefield in Bograth's favor.
14.3.3
Tropical Reign
Rayje and Sinder arrive in Paradwyn, and find the battle. Korg defeats Bazha as Olabra gathers her prisoners.  Sinder challenges Olabra.  Rayje fights Korg.
14.4.3
Strike the Emp-rer Back
The second battle rages, and Sinder summons Rayje's construct as Bazha helps steal the captured animite rings.  The Paradans win, and Korg is beaten.  Rayje warns them of the dark twins' threat, and leaves with Sinder.  Olabra leads Bograth again in Korg's name, but threw him in the great river on their way home. 




Invader 15.X.5


15.1.5
The Dream Cannon
The ZONGOHKEWAGA race is fulfilling their plans on El to fire a dream cannon, to revenge themselves on the hated Eliwan enemy.  ZeelorAGAthim fails to fulfill his role helping set it up, and is punished.  He awakens on the ground (forbidden, horrible!) and is in the path of the dream cannon blast.  It fires, ripping a hole in the dream barrier into the dream plane.  Zeel is blasted through the dream plane, and through the tiniest holes in the dream barrier.  He lands on the Moonlands, in shock and horror. 
15.2.5
Adept Discovery
Shimmer is checking the Source Tree (which holds Arderial up with the other 2 trees), when a shock shakes the entire tree network.  Kalius arives, and they find the injured AGA.  They try to help him, but he's fearful of them as Eliwan, and his injuries drive him to unconsciousness.  They take him to the city for help.
15.3.5
Prisoner
Zeel awakens in what he sees as an Arderian cloud prison, and see their city.  He recalls growing up and his resentment to the ZONs.  Three magi approach him, and catch him before he can summon his dream creature.  He gently falls asleep from their spell.
15.4.5
Monster
The Arderian elders discuss what the being (Zeel) could be.  Nibulo suspects it is the invaders who destroyed El and the 7 other Eliwan worlds.  Kalius is chastened for interrupting and his lack of knowledge, and they set off for more information while healers work on Zeel. 
15.5.5
A Walk in the Clouds
Zeel awakens again, and meets the Arderians, and is allowed to float outside.  He senses a trap, and suspects the Magi at every turn.  He meets Jaela, and is astonished as to her kindness, but still mistrusts them.  She shares some fruit with him, then he falls asleep due to exhaustion.  Jaela holds her council, suggesting they let Zeel escape, to hopefully return, or lead them to other Invaders. 
15.6.5
Freedom
Zeel awakens, and finds food left for him.  Astonished he's not a prisoner, he flees, as expected.  The Arderians track him.
15.7.5
Zeel's Journey
Zeel finds the edge of the Arderian clouds, and risks jumping off.  His hover fields fail, and is only saved by an Arderian Guard's Xyx.  Zeel finds the alaban kit of Shimmers' which is spying on him, and destroys the farsight crystal.  In the jungle where he landed, Yeepo the Alaban kit is his only companion as it gets dark.
15.8.5
Morag's Discovery
Morag watches the sun rise in the jungle, and the Naran ice vanish.  He considers the fact that the Narans have broken their 3000 year isolation and come south, as the Invaders must be attacking the dream Barrier.  He has found the last Shadow Geyser seeds, and hopes to free Agram in time to join their allies, the Invaders.  He encounters Zeel, and realized 'greater dream plane' animite could help him free Agram and break the dream barrier.  He moves to capture Zeel and the Alaban kit.
15.9.5
Violation
Morag pulls a blade to extract Zeel's animite, a horrible violation, just as the Arderian guard attacks him.  A battle ensues, saving Zeel, but Morag overwhelms them.  Just as he's about to kill the guards, Zeel attacks Morag and saves them.  He is again grabbed by Morag, who amputate his main tentacle, and steals the animite stone and flees. 




War of the Twins 16.X.5


16.1.5
Betrayals
The twins make their escape to Kybar's Teeth, and meet T'lok, the Traitor.  He gives Warrada the Kybar's Fang stone in reverence to her.  She uses it with several special animite and a frame to summon the Nightmare Construct, a creature capable of sapping magi's energy.  She rides it, and steals all of T'lok and Hrada's energy, leaving them for dead.
16.2.5
Revelations
Rayje and Sinder encounter Korremar at the River.  He explains that he is inhabited by Councilor Durresh, the original Eliwan leader of d'Resh.  They were searching for the source of evil portents, posing as a shadow magi, though not able to stop the Dark Twins.  Rayje explains his goal of uniting everyone to stop the twins, despite their plundering of the Great Library.  Korremar wonders about the Guardians, the nodes, the Dreamkeeper, and the other great Eliwan relics.  Meanwhile Warrada begins her campaign attacking Bograth.
16.3.5
And More Revelations
Korremar departs for aid.  Rayje tells his history to Sinder - how he was magined into being by Agram in anger and jealousy, and knew of Agram's true evil, but failed to alert the Eliwan.  Warrada attack her first Bograth Village.
16.4.5
A New Leaf
T'lok rises from the snow, determined and corrupted.  Thast finds a trail and alerts the other Narans.  Yaki lifts Hrada from the snow, demanding information.  Pruitt calms him to not kill Hrada.  Hrada, recovering from the snow, begins to plot agains his sister, and demands to see the Corestalker.




17.X.5
Amara's Story

17.1.5
Dreams Dreamer Lover
Sorreah hears a voice singing to him in his dream, and he finds the cave of ancient battles where Tony defeated Agram.  He wakes with a start, and Kalius and he are sent scouting.  On his trip back, he hears the voice again, and returns to the cave in real life, and finds the statues of frozen magi.  An earthquake topples the statue of a girl, and he catches her, to find she's returned to magi form, she says her name is Amara.
17.2.5
Into the Shadows
Amara and Sorreah are attacked by Rabid Wasperines, and Sorreah summons his creatures.  Amara, not understanding from 1000 years previous, helps destroy all the creatures.  They travel onwards, and Amara finds a path into the shadow hold, wanting to find her bow.  They're attacked by a Gorath and pliths after she finds it, and they flee downwards towards to core gate.  Pursued, the landscape changes, and the Gorath again attacks - so together to dive through the Core gate.


Glimses, Weapons of Darkness, and Side Stories


Side Stories
X.X.X




X.1.2
The Lost - In Descent
The story of Sperri's Corruption
X.1.1
The Legend of Tony Jones
The story of Tony's arrival to the Moonlands.
18.1.1
Tuku's Hapu
Tuku returns to the secret grove after 1000 years of being a statue, to restor Hapu's energy.
18.2.1
Brash Hero
Tuku recalls almost observing the battle between Agram and Tony, and being restored from being a statue.
18.3.5
Mission of a Dream Warrior
Tuku observes the slow rebuilding of Vash Naroom.  He goes to find his secret grove, and collects his equipment left behind 1000 years ago: his animite and the ancient puzzlebox, all gifts from the Eliwan he discovered here.  He moves to give the puzzlebox to a deserving hero, and chase after the twins.
X.X.1
The Gateway
The story of Tony's initial journey to the Moonlands.
X.X.1
Dances with Wasperines
Woot's story introduction.
X.X.1
A Quest Ended
Yerthe and Kolte's journey to find the Monarch Hyren
X.X.4
Stormbringer
The Narans are journeying south and are caught in a storm.  Orthea finds them, and abates the storm, offering to teach them the spell, "voice of the storms".
X.X.1
Sword of Fire
Lanxy is cast out from Cald.  He enters the first shadow geyser looking for power, and becomes corrupted.
X.X.1
Blade of Grass
Ashio's origin and path to darkness.
X.X.1
Lash of Spite
Qwade's origin story of how he came to join Agram, and obtained his mask.