Welcome to the Plane of Amonkhet.
A plane of sand, and death. A plane ruled by Nicol Bolas. A plane for building monuments, striving through challenges, and a plane, of Gods.
The Gatewatch has arrived here to attempt to strike back at the dragon planeswalker they see as their enemy, Nicol Bolas. He had meddled with Chandra's home world of Kaladesh, and so the Gatewatch is attempting to catch Bolas by surprise.
Trailer
The Player's guide, with lore behind the 5 gods and a basic "planeswalker's guide" to Amonkhet and the cards in the set. Released as a .pdf.
Plane Shift: Amonkhet; The DnD adaptation to play in the world of Amonkhet.
Amonkhet Stories:
The Gatewatch arrives with some impact.
With some struggles, the Gatewatch finds the city, and realize there are strange elements afoot. Will they decide to trust these new gods?
Nissa and Chandra find some writing on the wall.
Jace and Liliana discover much about servants in Naktamun. And "someone" notices Liliana's presence.
Gideon finds the five trials more Brazen than he thought.
There is some history of Trespass for Samut.
Hour of Devastation
The hours of have begun. The second sun is between the two horns of Amonkhet.
Trailer
The Hour of Revelation
"All questions will be answered during the Hour of Revelation." (Naga Oracle)
The feast.
"And so the Hour of Revelation broke upon the land, and the promised time arrived when all questions would be answered. And lo, the Gate to the Afterlife opened, and from behind its gleaming walls, the true visage of the coming tide poured forth."
The Hour of Glory
"In the Hour of Glory, the gods and the untested will prove their worth before the God-Pharaoh."
The Hour of Promise
"When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer."
Some desire the Favor of the God-Pharaoh.
The Hour of Eternity
"When all doubts have melted away, the worthy will meet the Hour of Eternity and earn a place at the God-Pharaoh's side."
The God-Pharaoh has returned, and the [four] Hours have arrived as foretold. The Hours of Revelation, Glory, and Promise unleashed disaster upon Naktamun, and now the Hour of Eternity brings an unimaginably personal terror to the city's denizens.
The people of Amonkhet must somehow Endure.
The Hour of Devastation
"The world crumbled beneath the heel of the mighty God-Pharaoh, and
an unnamed hour dawned as the blood red sun drowned the land in crimson.
And thus, the Hour of Devastation reigned, and, the God-Pharaoh
completed his great plan, leaving behind ruin while darkness consumed
and unmade the entirety of the city."
Notes:
From the Magic Story Podcast:
- Mother's don't raise their children on Amonkhet- the mummies do. A person who is pregnant can still train throughout their pregnancy; there is time within the trials to have kids; there are several years training up to Rhonas' trial of strength.
Kids have no basic sound of language around them, raised by mummies, and only formal education. This was stated as not originally natural to the plane. - The gods were the ones to confirm the Gatewatch is ok. Curiosity isn't a valued train on Amonkhet, because there is "no where else" beyond Naktamun. The city is all there is, so if the Gods say these strange looking people are fine, then it must be so.
From the Amonkhet art book:
Bolas' plans to release the Eldrazi were made in order to determine if there would be a planeswalker response to such an interplanar threat- which the gatewatch was. It was in order to test the abilities of neowalkers working together, in order to be ready with his Amonkhet army.Story page for Amonkhet.
Story page for Hour of Devastation.
Duuuuude... Fantastic summary and compilation.
ReplyDeleteHow in the Multiverse did you find that link for the Player's Guide? I've been looking for some of those for years...
The Player's guide for Amonkhet was released as a pdf for some reason. No one guide was ever released like that.
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